Whether you're spicing up your VJ set, creating an audio-visual performance from scratch, videomapping architecture, making trippy VR experiences, or creating mind blowing interactive installations, TouchDesigner is a versatile creative toolkit that allows endless possibilities. TouchDesigner is a graphical programming environment designed for generating real-time visuals and interactive work. Don't miss this rare opportunity! *** What You Will Learn *** This is a special workshop being led from a Montreal artist! Limited Capacity. 7:00 – 10:00 PM Electric Perfume on Google Maps.timeslicing technology keep data and video smooth even when the system is heavily taxed or intermittently loaded.Generative / Interactive 3-D Visuals Workshop.channel operators (CHOPs) can handle thousands of channels at a time.streams let you customize input and output devices for your computer - midi, audio, cameras, etc.3D gadgets and interface elements – use movies and motion graphics for UI gadgets CHOPs and Animation.control panels - buttons can be programmable, rollover movies, flexible panel layouts.edit multiple OP’s parameters - affect many operators simultaneously.interactive viewers for each node - edit your data inside a network viewer.network nodes can be sized – customize node size to view any type/size of data.powerful viewers on all node types - visualize your data going through TouchDesigner better.Improved Live Video In – support for multiple cameras – FireWire DV cams and USB cameras and webcams Interface and UI.Video streaming over FireWire and Ethernet – re-route video in/out of TouchDesigner over gigabit and FireWire networks – can grab multiple video inputs from networked computers running TouchMixer017 or TouchDesigner0xx.OSC in/out (TouchDesigner-to-Audio apps), Touch In/Out (for TouchDesigner-to-TouchDesigner), Pipe In/Out (TouchDesigner-to-Custom applications).performance analysis tools - give highly tuned realtime performance (moviedump, Info CHOP, Perform CHOP, and detailed Performance Monitor) Networking and Inputs/Outputs.DATs – Data Operators can be used to hold any text data – raw ascii, scripts, etc or table data such as spreadsheets, csv files, etc.tox file for easy sharing with other users/projects easy to share, easy to experiment - save out a Component to a.palettes of components, control panels can be added to any component.Components allow any combination of TOPs, CHOPs, SOPs, objects, materials as inputs and outputs.Components hold a network of OPs, so you can encapsulate objects, scenes, effects, presets.mixed nodes - any OP type can be in a network with any other OP type - mix CHOPs with TOPs and SOPs - tighter “in-the-zone” workflow.all renders and composites off-screen at any resolution and multiple realtime 3D renders in one session Workflow and Productivity. over 70 image operators - TrueType fonts, render movies to QuickTime / tif / jpg, multi-frame image blending, color correction, feedback, blurs, full RGBA.
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